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Based on state-of-the-art 12nm FFN (FinFET NVIDIA) high-performance manufacturing process customised for NVIDIA to incorporate 896 CUDA cores, the NVIDIA T1000 GPU is the most powerful low-profile single slot professional solution for CAD, DCC, financial service industry (FSI) and visualisation professionals in general looking to reach excellence performance in a compact and efficient form factor.The Turing GPU architecture enables the biggest leap in computer real-time graphics rendering since NVIDIA’s invention of programmable shaders in 2001.
The Turing GPU architecture features the following new advanced shader technologies.Mesh ShadingCompute-based geometry pipeline to speed geometry processing and culling on geometrically complex models and scenes. Mesh shading provides up to 2x performance improvement on geometry-bound workloads.
Combined shared memory and L1 cache improve performance significantly, while simplifying programming and reducing the tuning required to attain best application performance. Each SM contains 96 KB of L1 shared memory, which can be configured for various capabilities depending on compute or graphics workload. For compute cases, up to 64KB can be allocated to the L1 cache or shared memory, while graphics workload can allocate up to 48 KB for shared memory; 32 KB for L1 and 16KB for texture units. Combining the L1 data cache with the shared memory reduces latency and provide higher bandwidth.
Built with Turing’s vastly optimised 4GB GDDR6 memory subsystem for the industry’s fastest graphics the NVIDIA T1000 features 4 GB of frame buffer capacity and 160 GB/s of peak bandwidth for double the throughput from previous generation. NVIDIA T1000 is the ideal platform for 3D professionals working with larger models and datasets and multi display environments.
New independent thread scheduling capability enables finer-grain synchronisation and cooperation between parallel threads by sharing resources among small jobs.
With independent parallel integer and floating-point data paths, the Turing SM is more efficient on workloads with a mix of computation and addressing calculations.
Preemption at the instruction-level provides finer grain control over compute tasks to prevent long-running applications from either monopolising system resources or timing out.
Deliver faster than real-time performance for transcoding, video editing, and other encoding applications with two dedicated H.264 and HEVC encode engines and a dedicated decode engine that are independent of 3D/compute pipeline.
Automatically maximise application performance without exceeding the power and thermal envelope of the card. Allows applications to stay within the boost clock state longer under higher temperature threshold before dropping to a secondary temperature setting base clock.
Dramatically reduce visual aliasing artifacts or "jaggies" with up to 64x FSAA (128x with SLI) for unparalleled image quality and highly realistic scenes.
Texture from and render to 32K x 32K surfaces to support applications that demand the highest resolution and quality image processing.
Transparently scale the desktop and applications across up to 4 GPUs and 16 displays from a single workstation while delivering full performance and image quality.
Support up to four 5K monitors at 60Hz, or dual 8K displays per card. NVIDIA T1000 supports 4x displays natively, HDR colour for 4K at 120Hz for 10/12b HEVC decode and up to 4K at 60Hz for 10b HEVC encode. Each DisplayPort connector is capable of driving ultra-high resolutions of 4096 x 2160 at 120 Hz with 30-bit colour.
NVIDIA RTX Desktop Manager software allows you to manage single or multi-monitor workspaces with ease, giving you maximum flexibility and control over your display real estate and desktops.
Provide a smooth and immersive 3D Stereo experience for professional applications.
Maximise system uptime, seamlessly manage wide-scale deployments and remotely control graphics and display settings for efficient operations.
Natively execute standard programming languages like C/C++ and Fortran, and APIs such as OpenCL, OpenACC and Direct Compute to accelerate techniques such as ray tracing, video and image processing, and computation fluid dynamics.
Featuring concurrent execution of floating point and integer operations, adaptive shading technology, and a new unified memory architecture with twice the cache of its predecessor, Turing shaders enable awesome performance increases for today’s professional applications.
• Scalable geometry architecture.• Hardware tessellation engine.• NVIDIA GigaThread engine with 3 async copy engines.• Shader Model 5.1 (OpenGL 4.5 and DirectX 12).• Up to 32K x 32K texture and render processing.• Transparent multisampling and super sampling.• 16x angle independent anisotropic filtering.• 32-bit per-component floating point texture filtering and blending.• 64x full scene antialiasing (FSAA).• Decode acceleration for MPEG-2, MPEG-4 Part 2 Advanced Simple Profile, H.264, HEVC, MVC, VC1, DivX (version 3.11 and later), and Flash (10.1 and later).• Dedicated H.264 and HEVC Encoder.• Blu-ray dual-stream hardware acceleration (supporting HD picture-in-picture playback).• NVIDIA GPU Boost (automatically improves GPU engine throughput to maximise application performance).Package Contents:• NVIDIA T1000 professional graphics card.• Attached low-profile (SFF) bracket.• Unattached full-height (ATX) bracket.• NVIDIA Turing Quick Start Guide.• NVIDIA Turing Support Guide.